![]() There are 12 different combatants in all, which isn't particularly robust for a fighting game. Tonally, Fighters Uncaged reminds us of one of those full motion video fighting games from the mid-1990s, but sadly without the kitsch value. Plot and cut scenes are kept to a bare minimum, which is probably just as well given the terrible voice-acting and bland character designs on display. It's also the only fighting game in living memory without a two-player mode - but more on this later.Īfter a tediously long tutorial that talks you through all the key moves in the game, Fighters Uncaged throws you into a series of one-on-one brawls against a motley crew of thugs. In short, Fighters Uncaged is too unresponsive, too unimaginative and too unlikeable to be worth your hard-earned cash. In practice though, the concept falls apart almost immediately. The trick to Fighters Uncaged is to read your opponent's next attack and choose your response accordingly: do you duck an incoming punch, block with your arm, or counter with a far-reaching kick? It's definitely an intriguing concept - and one that's sure to get right-wing puritans' knickers in a twist. ![]() (The game adopts a third-person perspective, with your avatar taking up the bottom section of the screen.) Instead of mashing buttons on a control pad, every kick, punch and parry is achieved in real-time using your actual body. ![]() As its name implies, Fighters Uncaged is a fighting game that uses the Kinect sensor to map your movements onscreen. ![]()
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